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The Walking Dead

These are screenshots from some of the environments I worked for The Walking Dead. As Lead Environment artist I oversaw and managed 2 artist for the first episodes and 6 while finishing the project. As a team we created 78 environments and 275 props for the 5 part episodic title. The game was a critical and commercial success going on to win Game of the Year in 2012.

For more details check my talk, The Walking Dead: Crafting a Stylized World for the Mature Franchise, in the GDC Vault.

Early visual development screenshot.

Early visual development screenshot.

The last environment I made for the series before moving into AAA development.

The last environment I made for the series before moving into AAA development.