One of six core developers on the Puzzle Agent project, my first task was to create Graham Annable's unique comic style in 3D. After successfully translating his work into 3D I went on to create all the environments. The images showcased are all created in 3D using the technical and stylistic techniques that I developed. To this day it remains one of my favorite development experiences. The techniques explored by making this title helped lay the foundation for the visual style I developed for Telltale's future project, The Walking Dead.