These are some of the puzzle UI's that I created for the game. It was a small team so I got to create art for many different aspects of the game.
One of six core developers on the Puzzle Agent project, my first task was to create Graham Annable's unique comic style in 3D. After successfully translating his work into 3D I went on to create all the environments. The images showcased are all created in 3D using the technical and stylistic techniques that I developed. The animated props and characters were illustrated by Graham. To this day it remains one of my most favorite development experiences. The techniques explored by making this title helped lay the foundation for the visual style I developed for Telltale's future project, The Walking Dead.