Sam and Max was the second franchise I worked on at Telltale. I created environments and props for the project. I also helped re-work various scenes and textures to help them fit the updated art direction. For this environment I created all the artistic elements from start to finish. The characters and VFX were made by another artist. I also completed the final lighting and polish.
This particular environments had to work in 2 different time zones. I completed this by swapping out various assets while keeping the core structure in place.