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The Walking Dead

These were some of the first environments I created for The Walking Dead game. They served as a visual benchmark for the rest of the work. As Lead Environment Artist I oversaw and managed 2 artist for the first episodes and 6 while finishing the project. As a team we created 78 environments and 275 props for the 5 part episodic title. The game was a critical and commercial success going on to win Game of the Year in 2012.

For more details check my talk, The Walking Dead: Crafting a Stylized World for the Mature Franchise, in the GDC Vault.

First screenshot released to the public.  Characters created by Steven Moore.

First screenshot released to the public. Characters created by Steven Moore.