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Mass Effect: Andromeda

This is an early Remnant environment proof I created for Mass Effect Andromeda. I did all the modeling, texturing, lighting, and layout work. The team used this space for early prototyping and visual development. The particles were contributed to by Craig Moroney. Ryder and Remnant creatures created by a character artist.

Screenshot from the PlayStation Neo Demo.  Some of the first footage of Andromeda ever shown.

Screenshot from the PlayStation Neo Demo. Some of the first footage of Andromeda ever shown.